Grass[edit | edit source]
image | Grass anomalies typically appear indoors in darkened areas growing from floors and walls and are sensitive to light sources. When coming into contact with Grass anomaly, they cause a small amount of immediate harm. |
Green Goo[edit | edit source]
Distortion[edit | edit source]
Haze[edit | edit source]
Reflector[edit | edit source]
Shock[edit | edit source]
image | The telltale signs of a Shock anomaly are the loud cracking electrical noises it produces. This anomaly is particularly dangerous because it is completely invisible until triggered. The Shock discharges a massive electrical charge into anyone or anything that gets too close to it. |
Sigil[edit | edit source]
image | The Sigil anomaly can be spotted by it's distinct large circular dark ring on the ground, denoting the anomaly field boundaries. The Sigil is essentially a trap. When you walk into one, your movement is slowed and the anomaly itself emits a high-pitched sound that attracts any Radius entities within earshot. If you do cross into a Sigil, get out as soon as you can, make sure your firearm’s safety is disengaged and prepare for a fight. |
Stomper[edit | edit source]
image | Explorers and researchers have reported hearing, but not seeing, a giant invisible creature lurking around the Radius, identified only by the sounds of heavy rhythmic stepping. To be clear, There are no documented cases of it's effects, reports have varied from those who believe it will crush anything with hundreds of tons of weight. Other theories include that it only damages equipment, or that it can't affect anything at all. |
Web[edit | edit source]
Community content is available under CC-BY-SA unless otherwise noted.